Revolutionary, Fresh, Innovative. All words used to describe Arenanets Guild Wars 2. But here’s another word, boring. The game itself has been out for around a year now, so I won’t bother reviewing it, but after picking it up recently I can’t help but talk about it. For anyone unaware, the original Guild Wars was released a few years ago, set in the world of Tyria it lured players in with its low level cap and lack of subscription fee. For those that stuck around the game long enough to try PvP would have found one of the most balanced, competitive and enjoyable multi-player experiences I have seen to this day. Often I play MMOs in the hope that the competitive play will live up to Guild Wars, and often I am disappointed So you can understand my optimism as I was sitting on the train on the way home a week after building my gaming rig, giddily clutching it’s direct sequel, Guild Wars 2. Continue reading
Halo has become one of the most successful gaming series and a household name, but it was in 2002, developed by Bungie for the Xbox, the first incarnation was born, Halo: Combat Evolved. The game promised to be a blockbuster of epic proportions and it didn’t disappoint, delivering a tight, story driven experience with many innovations that helped to redefine the FPS genre.