Halo has become one of the most successful gaming series and a household name, but it was in 2002, developed by Bungie for the Xbox, the first incarnation was born, Halo: Combat Evolved. The game promised to be a blockbuster of epic proportions and it didn’t disappoint, delivering a tight, story driven experience with many innovations that helped to redefine the FPS genre.
I’ve always loved fighting games, it’s the one genre that I have never grown tired of. I don’t know what it is, maybe it’s the bright colours, the interesting characters, maybe it’s the level of absolute perfection required and knowing that a match can be won or lost with one simple mistake. But of all the fighters I’ve played in my 20 years or so of gaming, none of them mattered to me more than Street Fighter 4.
Street Fighter 4 was released in 2009, only 3 years ago at the time of writing, so calling it a defining game of our generation may seem a little pre-emptive. However, the game did a lot for the fighting genre and played a large part in resurrecting it from the grave. Had it not been for SF4, we may not have some of the great fighters that we do today. Continue reading